This week we were hard at work on a bunch of different things, as always. But, one of these things that may interest you is the new system Francois has been working on for the past few days. If you’ve played the game, you’ve likely noticed how easily bricktrons can get confused. It’s especially bad when you try to do big, complicated constructions, such as tall structures with only one set of stairs going up. Well apparently, Francois gave them a little more intelligence, so they’re faster at finding solutions when they encounter those annoying pathfinding issues. Next they’ll be finding a way to get out of the computer and subjugate us to their Bricktron might! Just to be safe, if any of them escape to read this, all hail Bilbo! If Bilbo did not come to rule, all hail whomever did. Whatevs.
Here is the second part of my stream from the test build. The first part is still available, but because of our internet connection, there were a lot of lag spikes.
You’ll see the little fellas working faster now, and even passing blocks to their friend when they’re in the way like they should
As you can see, this is going to help a whole lot in your future constructions. I’m not sure that I’m able to fully explain the technicality behind this improvement, but from what I understand, the bricktrons now search for the best brick to place instead of just plopping as you placed it. Also, they can no longer pass a brick to a bricktron that just passed it. That way, they don’t enter into an infinite loop of passing a brick.
If François has the time, I’ll ask him to explain in a little more in detail what it’s all about.
This update will be available for the beta version of the game.
I’ll also be trying to stream with each new test build we get up. We should have a better connection starting next week, according to Bell Canada…
Prototype.castlestory.net is down?
We’ve started importing the users from the old system to the new one. We should have that process finished next week, with the new registration process and all. Until then, you can’t change your password or register new accounts. We offer our profoundest apologies to the people who haven’t registered yet and wanted to do it. The system will be back up and running properly ASAP.
Since we’ve gotten back from the GDC, we’ve received a lot of tickets and email. Sadly, we aren’t an army, and that’s why some of your tickets haven’t been answered yet. Some members of the community have offered their help, and I intend to take them up on that offer once we have the new system in place and working right.
Soundtrack of the week
a few months back, we received an email from a young artist who wanted to work for us on the game’s music. Unfortunately for him, we already had the composers we wanted for our project at the time. But, he was still inspired by our game and made a whole album from that inspiration. Here is the video of his Indiegogo campaign.
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